
If you've worked closely in VFX / higher end productions PTEX (ironically made by the company you used to work for because UV mapping sucks) is such a delight to work with.

guess it takes 1.5Gb RAM? LOLĬlick to expand.This is one of the rare times I'm going to absolutely disagree with you, UV unrwapping is nothing but a chore. Lool the 2nd pic its like a 10,000 x 12,000 pixel image LOL. It takes soo long to screenshot all that. Its really kinda sorta not worth the time. Ive done this kinda thing, i screenshot code and lay it all out in GIMP I guess there was something on the asset store that turns C# code into like "logic bricks" buut they like discontinued support for it i think :/ was kinda interested in that.

and layout code, not really sure how thatd work. Ive been wanting some kinda visual way to document. I mean theres the joy of being done and its like oooooohhh yeeaahhh that model looks cool,Īnd then its like UUUGH boooooring annoying UV unwrapping time Q.Q OOOOMMGG NOOO!! now i have to UV unwrap OMG!!!. Love modelling, takes forever sometimes, and then its like there is auto unwrapping stuffs but its still a lot of work to get it right I mean cause those guys dont even have such a thing.

PLEASE PLEASE PLEASE!! ( i hope youre multimillionaire lololol) One press button automatic UV unwrapping for ALL MESHES ALWAYS that is ALWAYS PERFECT
